In development
Playable below
Ludo
Multiplayer board classic
A digital Ludo implementation with multiplayer turn handling and full rule enforcement.
Try it yourself
The problem
Most free Ludo clones get the edge-case rules wrong — captures, stacking, exact-roll finishing — and arguments follow.
What we built
The rule set is enforced server-side, including the edge cases people actually argue about, so the board is always the referee.
Capabilities
- Complete rule enforcement including capture and exact-finish rules
- Multiplayer turn handling